Excerpted from GHDR Report 0505: Setting Sail:
Related Introductory Articles
Creating Opportunities for Invitation
Expeditions, Campaigns, and Sorties are all ways describing different levels of project scope, which I think of in terms of these main scoping parameters:
- Motivation — the reason to do the thing
- Intention — the immediate action to get the thing
- Expectation — the expected/desired result of thing
- Urgency - why this thing now instead of another thing
I think Expeditions/Campaigns/Sorties plus the scoping parameters turn into a quest card that can function as an invitation to join as a participant.
I imagine that people might peruse the list of expeditions awaiting volunteers—similar to quests in a roleplaying game’s adventure guild—and decide if they can commit to it. Or perhaps if they have less time, they can join a campaign or even just participate in a sortie. I think it’s a nice way to structure the invitation beyond simply saying, “we’re looking for volunteers”. And providing this structure in a clear and accessible way is certainly part of hospitality and operations!