I am in the process of fleshing out this description, excerpted from the post GHDR Report 0505: Setting Sail!
Expeditions, Campaigns, and Sorties are all ways describing different levels of project scope, which I think of in terms of these main parametersDerived from my conversational scoping approach with clients, who tend to lead with what they want done rather than why. It’s my job to pull the details out before I can write a brief.:
- Motivation — the reason to do the thing
- Intention — the immediate action to get the thing
- Expectation — the expected/desired result of thing
- Urgency - why this thing now instead of another thing
I think Expeditions/Campaigns/Sorties plus the scoping parameters turn into a quest card that can function as an invitation to join as a participant.
I imagine that people might peruse the list of expeditions awaiting volunteers—similar to quests in a roleplaying game’s adventure guild—and decide if they can commit to it. Or perhaps if they have less time, they can join a campaign or even just participate in a sortie. I think it’s a nice way to structure the invitation beyond simply saying, “we’re looking for volunteers”. And providing this structure in a clear and accessible way is certainly part of hospitality and operations!